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The newest Heroes of the Storm character, Probius, hails from Starcraft

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Mar
03

The newest Heroes of the Storm character, Probius, hails from Starcraft

Probius joins the HOTS nexus from Starcraft

Today at the HGC Western Clash event for Heroes of the Storm, Blizzard announced an unlikely new character — Probius — and it’s quite literally a probe from the Starcraft series. Probious is a ranged specialist that summons Pylons and Photon Cannons from Starcraft with a builder playstyle. He looks adorable and sounds rad as hell. He’ll hit the PTR in “a few short days” (likely Tuesday).

Cho’gall, Arthas, Anub’arak, and Gazlowe changes are also coming in the same patch, and the return of the “on fire” system has been teased, as well as a kill feed. Good times! I’m glad that the team is actively working on so many quality of life upgrades beyond new heroes.

Overview

Since his activation, Probius has always wanted to prove himself. He

may be small, but he made a big difference by warping in a critical

pylon during the retaking of Aiur. As the bravest of probes,

Probius is eager to fulfill his purpose in the Nexus.

Trait

  • Warp In Pylon
* Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius

only regenerates mana while inside a Power Field.

* Up to 2 Pylons can be active at a time

Basic Abilities

  • Worker Rush (Z)
* Activate to gain an additional 50% Movement Speed for 5 seconds. Taking damage ends this

effect early.

* Passive: Probius moves 10% faster by hovering over the ground.
  • Disruption Pulse (Q)
* Fire a burst of energy forward, dealing 150 damage to all enemies it passes through. Hitting the

center of a Warp Rift will cause it to explode, dealing additional damage.

  • Warp Rift (W)
* Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then slows

nearby enemies by 20%, lasting 9 seconds.

* Armed Warp Rifts explode when hit by a Disruption Pulse, dealing 261 damage to nearby

enemies.
  • Photon Cannon (E)
* Warp in a Photon Cannon that deals 95 damage per second. Lasts 11 seconds.

* Must be placed within a Pylon’s Power Field. Deactivates if it doesn’t have a Pylon powering it.

Heroic Abilities
  • Pylon Overcharge (R)
* Increase the size of Pylon power fields and allow them to attack enemies within it for 110

damage per second. Last 10 seconds.

* Passive: Pylons gain permanent Shields equal to 50% of their maximum Health.
  • Null Gate (R)
* Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the

barrier take 64 damage per second and are slowed by 80% for as long as they remain in contact with it.

Talents

1 [Q] Echo Pulse Disruption Pulse now returns to Probius 1.25 seconds after reaching

its target, dealing 75% damage on the return trip.

1 [W] Warp Resonance Quest: Hit Heroes with Warp Rift explosions.

Reward: After hitting 10 Heroes with Warp Rift explosions, increase

the explosion damage by 100.

Reward: After hitting 20 Heroes with Warp Rift explosions, Warp Rift

gains 1 additional charge.

1 [E] Gather Minerals Quest: Enemy Heroes and Minions drop Minerals when killed. Collect

them to increase the Health of Photon Cannons by 8, up to 560.

Reward: After collecting 70 Minerals, Photon Cannons deal 25% more

damage, can see over obstacles, and reveal nearby Cloaked units.

2 [E] Photon Barrier While a Photon Cannon is alive and powered, Probius gains 30 Spell

Armor.

2 [Z] Turbo Charged Worker Rush grants an additional 10% passive Movement Speed

while in a Power Field, and its cooldown is reduced by 20 seconds.

2 Shield Capacitor

Probius gains permanent Shields equal to 10% of his max Health.

Shields regenerate quickly as long as he hasn't taken damage

recently.

3 [Q] Particle Accelerator Disruption Pulse deals 10% more damage for each enemy or Warp

Rift hit, up to 40%.

3 [W] Rift Shock Hitting an enemy Hero with Warp Rift explosion increases Probius's

damage against them by 20% for 10 seconds.

3 [E] Tower Defense When Photon Cannon damages an enemy Hero, its cooldown is

reduced by 1.25 seconds.

4 [R1] Pylon Overcharge

Increase the size of Pylon power fields and allow them to attack

enemies within it for 110 damage per second. Lasts 10 seconds.

Passive: Pylons gain permanent Shields equal to 50% of their max

Health.

4 [R2] Null Gate

Project a barrier of negative energy in the target direction that lasts 4

seconds. Enemies who touch the barrier take 64 damage per second

and are slowed by 80% for as long as they remain in contact with it.

5 Aggressive Matrix Pylon's Power Field grants allied Heroes 20% increased Attack

Damage.

5 Power Overflowing Pylon's Power Field grants allied Heroes 10% increased Spell Power

and 2 Mana per second.

5 Shield Battery Pylon's Power Field grants allied Heroes 30 Shields per second, up to

120. Shields persist for 4 seconds after exiting a Pylon Power Field.

6 [W] Quantum Enemies continue to be slowed for 3.5 seconds after their last contact

Entanglement with a Warp Rift.

6 [W] Gravity Well Enemies are slowed more the closer they are to the center of the

Warp Rift, up to a maximum slow of 60%.

6 [W] Repulsor Enemies hit by a Warp Rift explosion are knocked away from the

center.

6 [W] Interference Enemy Heroes hit by Warp Rift detonations have their Spell Power

reduced by 35% for 3 seconds.

7 [R1] Construct Additional

Pylons

Probius can now have up to 3 active Pylons, and increase the damage

of Pylon Overcharge by 25%.

7 [R2] Gate Keeper Null Gate lasts indefinitely if either end is within a Power Field. Only

one Null Gate may be active at a time.

7 [Q] Shoot 'Em Up

Hitting a Warp Rift with Disruption Pulse causes 4 additional pulses

that deal 50% damage to be fired from the impact location in

different directions.  Additional Pulses do not benefit from Echo Pulse

or Particle Accelerator.

7 [W] Probius Loop Whenever a Rift explosion hits 2 or more enemy Heroes, create a

new Warp Rift in the same location.